Friday, December 16, 2016
Gods of the Fall - Here There Be Monsters
This'll be short(ish) because it's all pure speculation, and when it comes to speculation I prefer to light the fire and walk away. The Afterworld is large-ish; I think I recall somebody estimating it as having the land are of Texas. As settings go it's plenty enough space to roam around and cause trouble, or stop trouble, or get into and out of trouble. It's pretty small though on a world or planetary scale.
Let's assume that the world that the Afterworld is part of is Earth size. Texas is about 268,000 square miles area, which is a tiny portion of the 57.5 MILLION square miles of land area for the Earth as a whole. That's 0.47%. So if we assume the world of Gods of the Fall is the same size and land to water ratio as Earth the Afterworld that we have a map for is not even half a percent of the setting. Half a percent! Needless to say there's a LOT of room for additional setting material. I can certainly hope that we'll get more official material, but hoping and getting are two very different things.
So, what's a guy to do? Well, the first thing I do is ask the most obvious question: Did the Fall have an effect on the rest of the world? If so, were the gods of the Afterworld the gods of the rest of the world, or did dozens or hundreds of pantheons die during the Fall? Did dozens or hundreds of heavens Fall that day? Are there potentially hundreds of underworlds tossed into chaos? Is the entire world teetering on the brink of darkness and corruption? How many other parts of the world wallow in darkness like the Nightlands?
I can't answer these questions for you. I'm not even sure there is value in answering these questions for myself. Let's say I decided, for my game, to say to all of those. What does that mean for my players? Should they feel obligated somehow to contact the gods of the rest of the world? Do they even have the means? Can a single GM and a single game group even tackle a story of such scope that it can encompass an entire planet?
Maybe it doesn't matter. Maybe it does. These are things that a GM will need to decide, perhaps with their players, perhaps on their own. I don't know how I'll answer these questions, that'll take some time and consideration. What about you? What does the world beyond the map look like in your game?
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