Wednesday, January 25, 2017

Nuts & Bolts #104 - RPG Blog Carnival - 1d20 Weird Omens



This month's carnival host +Phil Nicholls suggested I post a list of potential omens suitable for Numenera as a follow up to my post last week, which I thought was a really weird and interesting idea. Ergo, I set myself to 1d20 worth of Numenera omens!

The basic format here will be number, omen sign, omen meaning. If I need to deviate from this I'll make note of that somehow.

  1. A wild Seskii is following you. Danger from wild predators. 
    • Seskii are drawn to humans enough that they may even intervene if they have been treated well. 
  2. A Philethis sighting. A common omen, such as it is. Most people assume rightly that it means something important is about to happen; the tricky part is figuring out what thing is actually important. 
  3. Red lightning on the horizon. This is commonly held to indicate when the datasphere will go mysteriously silent for a day or three. 
  4. The green band of the moon being absent during the night of the midsummer full moon. A poor harvest season is coming.
  5. A child born with gills in the Beyond. If the child lives it means great fortune for them, if it dies it means flooding rains are coming.
  6. Purple light at dawn. You will encounter an ultraterrestrial that day.
  7. An intact dessicated amphibian in the road. The Iron Wind is coming.
  8. Oily black rain. Good fortune for craftspeople. 
  9. Biting ones tongue. You will find shins today.
  10. A dud cypher during a new moon. You will lose a limb soon. 
  11. Finding a shin in your meat. Disease or other illness within the next month.
  12. Seeing a cloud shaped like a creature. A warning from the datasphere to beware of said creature.
  13. One of your oddities cease to function. 
    • In Ghan this means stormy weather is coming
    • In the Beyond this indicates that you will learn something significant soon.
  14. One of your shins begins to blink. The datasphere has an answer for you, though you may not yet know the question.
  15. An all white Shanu crossing your path. Bad luck for the rest of the month (lunar cycle).
  16. A falling star (meteor) in blue. Fair weather.
  17. An all red bird in winter. Death.
  18. Your drink loses it bubbles/head/aroma quickly. You will meet a new freind soon.
  19. Breaking mirror by accident. You will discover a lie or secret soon.
  20. A sweet taste in your mouth after using the datasphere. The knowledge you gained will come to bad ends. 

Monday, January 23, 2017

Story Seed - The Raver

Image Source: http://hbdesign.deviantart.com/art/P208-641292648

One hundred strong rode out against the Raver. One hundred brave souls against the corruption of a fallen god. They rode out to the plains of Maredo, banners snapping in the wind. One hundred horses stamped at the earth and rolled their eyes in fear.  A sound like thunder as one hundred times four hooves churned and stamped the earth. The hundred formed up a line five hundred feet long and arrow straight. One hundred lances rising into the air like the proud vanguard of a limbless forest.

A grand knight rode at the center of the hundred; a knight that ninety-nine others all agreed was without fear or flaw. The grand knight narrowed her eyes as the creature rose from the broken barrow. The Raver was madness incarnate, a broken soul that refused to die. Fueled by the remnants of divine power the Raver continued on following the pained and insane whims of whatever drove it to act. The knight acted on reason and compassion driven by a living human soul. The knight and the Raver were inimical opposites.

One hundred knights, brave and true, charged across the field. One hundred knights wheeled to and fro stabbing and lancing and crying out at their foe. The Raver shrieked. It cried forth with madness and pain and its touch was ruinous on the minds of the one hundred. Knight turned on knight in madness fueled frenzy and soon the one hundred were broken on the field. At last one knight stood true and alone against the Raver, she stood firm, her boots planted in the muddy churned earth. All around her companions fought each other as madness confused friend for foe.

The Raver charged the knight but the knight stood fast. Her weapon she dropped, her helm she threw aside, and her arms she opened wide. The knight caught the Raver in an unbreakable embrace and neither rebuked its madness nor fell to it. Instead she understood and she accepted and she offered balm. And in that way the Raver was defeated, not with weapons and anger, but with compassion and understanding.

Sunday, January 22, 2017

Last Week Today - January 16 - 22, 2017


Monday
Story Seed - A New World

Wednesday
Nuts & Bolts - Oh, Man!

Friday
Gods of the Fall - Going Deeper


Speaking of Gods of the Fall ... my adventure "Thirst" for Gods of the Fall was published in issue #8 of the CypherCaster! If you have a Gods of the Fall game running, or plan to start one, this is a great (my opinion) adventure for shortly after your players hit tier 2. Please consider checking it out. If you like the magazine please consider reviewing it on DriveThruRPG, and if you run the adventure please let me know how it went!