Friday, October 17, 2014

Story Seed - The Needle

Image Source: http://artursadlos.deviantart.com/art/017-414162148
"Walk this road to the long end.  Walk until the world you know is so far behind you that it may as well not exist.  Until the Clock has faded from the horizon. Until the people no long know the Truth. Walk until you find the end of this path.  There you will find it. The Needle.

"It rises from rock, thin as a finger, and disappears into the sky beyond any height that can be climbed or flown by man or beast. It gleams like metal, but no metal known of this world or the past could rise to those heights without bending. None know its purpose, its function, or what happens to those who touch it."

The other pilgrim shook his head, exasperated, "Unless nothing happens then somebody must know!"

"True. True, but those who touch it vanish, and none have been seen after. So perhaps it is wiser to say that none know what happens to those that the Needle disappears." The robot twitched, its synth skin creaking, the clicking of internal mechanisms began frantic for a moment before settling into the familiar rhythm that appeared to be normal.  "So far as I know only I have touched it and remained.  Whether I proved unworthy, or my non-biological nature rendered me exempt from the Needle's touch I do not know."

"And so now what? You walk the Walk endlessly?"

"Yes. I walk to warn pilgrims like you that there is no enlightenment at the end of Wandering Walk.  There is only the Needle and the annihilation that provides. The value of the Walk itself is dubious, but there is no reward at the end but death."

"You can't know that. You don't know because it did not take you. The Needle must simply be yet another test of devotion along the Walk.  A key step forward toward enlightenment." The other pilgrim grew agitated finally rising from his seat, "Perhaps the Needle did not take you because you are not a true believer!"

~~~~~~~~~~~~~~~

Summary - What lies at the end of the Wandering Walk? Some say a metal needle rises into the heavens and takes all pilgrims who touch it.  Where it takes them is unknown, and none have returned to tell of it.  What of the mechanical man who claims to have touched it and remained?  What price are faith and devotion?

~~~~~~~~~~~~~~

A note to readers. The blog will be taking the last week of the month, October 27-31, off while I deal with some training at work. Posting will resume on the 3rd of November.

Thursday, October 16, 2014

Back Issues #5 - Revisionist Character History

This originally came to me when I was watching X-men (the original, not X-men: First Class, which makes some of my questions moot). The movie doesn't hold up as well as I remember in the wake of some of the better superhero & comic book films, but it did one thing; it got me thinking about character's and their origins...

Issue #4: Revisionist Character History

You all know this scene, unless you somehow managed to come here and find this blog and not be a gamer and a fan of comic book films. So I say again, with confidence, that you all know this scene.

http://youtu.be/dI7SEIKaKwE (for some reason I cannot embed this)

Its sometime during World War 2 and countless Jews are being herded into a concentration camp. A family is separated and the young son takes to poorly going into an uncontrollable rage/grief state. His mutant powers activate as the guards attempt to drag him away. The gates, metal, harsh and cold in the rain, bend and twist. In the end he is knocked senseless or unconscious by one of the guards. The boy and the men dragging him fall prone to the mud as the others look in awe at the twisted wreckage of the gates of the camp.

It's a powerful scene, no doubt, and it sets up the film, and the character, well. The transition to the near present is quick, but it also works to draw the viewer's mind away from the big question that goes unanswered: What happened next?

I don't mean what happened fifty year later, I mean, what happened later that day? That week? That month?



The Nazis have a kid in their custody who can manipulate metal remotely with his mind. They have a young powerful mutant under their control (or they could with a modicum of effort by leveraging his parents). In the movie it's hand waved, we pass forward to the now and it's barely mentioned again. In the comics ... I have no idea...

So the question becomes, what happened next? Did the Nazi's study him? Use him as a weapon? Lock him away in fear?

I can see a bunch of character origin ideas right there:

Magneto is born as a Nazi control weapon of war, his family, and then his people, used to control him and make him fight on the side of the Germans. Decades later Magneto controls a Genosha (or Germany) where normal humans are rounded up in concentration camps.

  • The Nazi's study him and develop a way to grant their soldiers mutant powers, creating a true race of supermen to fight for them. The Nazi's win the war and Magneto (who eventually escapes) becomes a freedom fighter.
  • In fear of his powers they execute him outright. OK, this is a BAD character origin unless we assume he has a brother or other family member who becomes inspired by his death. Said relation takes up the traditional Magneto role but with drastically different powers and thus means of operation.
  • The boy escapes and finds the Allies who present him with the opportunity and means to use his powers against the Nazis. In the present Magneto sees that while humanity has potential for great evil so too does it have potential for greatness and he works closely with Prof. X to forward a tolerant human/mutant policy.
... and no doubt many more, and each could radically change the way the X-men universe was shaped.

As an exercise for imagination this is fun, but as a tool for character generation it can be immensely helpful. People are born of their experiences. Major events in one's life impact the person we are both immediately after and long into our lives. When creating a character looking back and trying to determine what the major events of a character's life are can be a helpful tool for determining that character's personality, outlook, and motivations.

Not only that, but we can often see old characters in a new light by looking at their lives through that lens of "What If?". DC Comics has done this with their flagship character. Superman Red Son is a tale where Kal-L lands in the Soviet Union instead of Kansas and the world that unfolds as a result. The outcome of a Communist Superman is quite different than you would perhaps think.

Next time you're brainstorming for a character take a moment to look at the idea through the kaleidescope of the major events of their lives and how those things could have gone differently or been seen differently by the character. Would Bruce Wayne have become the same man if only one of his parents had been killed? If your character is an illegitimate child of a powerful man how different would it be if they were legitimate? How different would a character who's abilities are the result of superior genes be if his abilities instead were the product of an intense training regimen, or a mystic grant by forces supreme?

This same technique can be used to breathe new life into old characters, or characters that exist in media. So next time you sit down to write up a character old or new, original or revamped, think about where that character could have taken a different path.

Wednesday, October 15, 2014

Story Seed - Spirit Rise

Image Source: http://apod.nasa.gov/apod/ap141014.html
"Look," the elder commanded. Around her the small forms of her students gazed upwards into the evening sky. "Do you see the lights?" she asked, her voice quiet in the darkness as she looked upward to the heavens as well.

Streaks of light in hues of purple and green, white and blue, rose from the land, the sea, and the islands. The light rose into the night sky, illuminating it is shifting ribbons of color, washing out the starlight itself.  The light converged far above, higher than could be seen, a single point that seemed to gather all of the brightness to it.

There were many tiny gasps of delight and wonderment and finally a tiny voice asked, "Elder, what is it?"

The old qephilim pursed her lips, thinking for a moment. "There are texts from the Age of Myth that tell of this night. Or at least I believe them to do so. None can be certain, but I believe this to be the Spirit Rise."

"What's the Spirit Rise?" another voice asked.

"The texts say that it is the time when the Night Vaults finally release the spirits of the dead so long long gone that all living have forgotten them." The elder brushed away a tear, "If it is true I know not what lies beyond even death itself."

~~~~~~~~~~~~~

Summary - Once in every great age the Night Vaults open, and the spirits of the long dead are released. Their time in the underworld is complete as none living remember them. On a single night these spirits can be seen rising from all over Ardeyn toward a single point in the night sky.  None know their destination.  Are they moving to some greater afterlife than the Night Vaults? Are they rising to become stars, or to rejoin the sun itself?