Monday, October 31, 2016

Story Seed - Annihilation

Image Source: http://chriscold.deviantart.com/art/Call-of-the-Black-Sun-629826528

Black hole sun, won't you come, and wash away the rain? - Soundgarden

I wanna see it painted, painted black
Black as night, black as coal
I wanna see the sun blotted out from the sky
I wanna see it painted, painted, painted, painted black
Yeah
  - Rolling Stones

Keillot raised his hands up, feeling the power flowing from the black orb. Here in the deep aether the true void was an actually visible, tangible thing. A sphere of absolute nothing that consumed all that it contacted. Keillot stood on the wreckage of some dead world. All around the aether howled in misery and doom as it fell into the void; fell to a fate of eternal nothingness, an anathema for the aether that was boundless possibility.

The dark man smiled as he drew power into himself from that void. The power to destroy utterly was the most potent weapon he could wield against the Annihilation Seed that had destroyed so many gods before him, and threatened still more in the ages to come. Full of the void's destructive potential Keillot flung down the crystalline shard of long lost Elanehtar and summoned a portal to the world.

In the seemingly unending night of the fifth deep a glowing maw opened from the deep aether and Keillot, who already fancied himself as the new king of gods stepped into the world, his form shrouded in the dark bleed of the void energy he contained. He strode out and made his way toward the Annihilation Seed.

The Annihilation Seed floated in the night of the fifth deep, a great crystalline shard of malignant power. So purple as to be black it pulsed slowly with its own inner energy, an energy that would eventually burst forth and throw down Keillot and the other new gods.

"Not this time, not this cycle," Keillot said as he raised his hands and cast forth the destructive power of the void ...

... and howled in agony as he felt the Annihilation Seed draw in the void's power and Keillot himself as it gained power by drawing the void into its corrupt form.

Sunday, October 30, 2016

Last Week Today - October 24 - 30, 2016


Monday
Story Seed - History

Wednesday
Nuts & Bolts - Hacking the Cypher System - Expanded Dominion Abilities

Friday
Gods of the Fall - Gods of the [Blank] Part 4 - Gods of the Strange

Friday, October 28, 2016

Gods of the Fall - Gods of the [blank] part 4 - Gods of The Strange


All these worlds and more ...

Far Beyond Quickened

You've explored the strange, you've used cyphers and seen how they can effect the real world as easily as they do recursions, and now you've found that you have started to see the fundamental underlying truth. You are starting to understand how the strange is connected to the prime reality. You've started to awaken to greater power still. You're more than just quickened now. Now, you are a god of the strange.

Characters
You're going to need The Strange for this one in addition to Gods of the Fall (and probably the CSR, but you may be able to do without). The characters should start out just like any other quickened characters. For the first tier things seem "normal," or at least as normal as things would be in The Strange.

After a few sessions however things change, and the character's catch glimpses of the fundamental code of the strange in situations where that isn't to be expected. They also start to display an unusual aura, this may be a literal corona of light on Ardeyn, an effect of pheromones and bio-circuitry on Ruk, and a bearing and demeanor shift on earth. The characters are not different, yet, but at times other people can see there is more to them.

In time, after the reach tier two, they discover they can tap into the strange in powerful and subtle ways no matter where they are. They gain Strange Shifts that function throughout the prime reality, all recursions, and the strange. These shifts should probably not be on Focus abilities to minimize bookkeeping and to emphasize that their powers are beyond all these worlds. They also choose dominions which could be very traditional, or very modern (a god of computers, a god of media), and abilities that further grant them power over the realities they visit.

Setting
The setting is that of The Strange, but dialed up a bit. These are characters who can not just travel between realities and work to prevent Earth from drawing the attention of planetovores, but in time they are capable of fighting those planetovores on something approaching equal terms. Any recursion they visit will integrate them into its narrative as ever more potent and vital figures and in time these characters may be able to become gods of multiple recursions above and beyond any they may create for themselves.

Adventure Ideas
If you ever wanted to have a planetovore actually attack the Earth this might be the ideal time to run a campaign of such scale. At the apex of their powers god characters will be able to confront and hopefully defeat planetovores of level 15 and save the Earth, or damn it when they become planetovores themselves.