Saturday, August 27, 2016

RPGaDay 2016 - Day 27

Source: http://www.brigadecon.org/rpgaday2016/

August 27 - Most unusual circumstance or location in which you've gamed?

Probably the time I played in a IRC text based RPG session where 3 out of 4 of us were in the same room on different computers because the 4th was elsewhere. Not terribly unusual, just strangely awkward.

Friday, August 26, 2016

RPGaDay 2016 - Day 26

Source: http://www.brigadecon.org/rpgaday2016/

August 26 - What hobbies go well with RPGs?

Is drinking a hobby?

Painting/modeling. Arts & Crafts  of most any kind really. Writing. Reading. Cooking (for eating at the game table). Brewing I suppose. Genre TV & Movies.

Really what doesn't go with with RPGs?

Thursday, August 25, 2016

RPGaDay 2016 - Day 25

Source: http://www.brigadecon.org/rpgaday2016/

August 25 - What makes for a good character?

History. That could come from a pre-prepared detailed background or it could be rolled up randomly from charts and tables, or it could come from being a nameless zero level peon who survived encounter after encounter, beat the odds, and established themselves a little slice of legend.

Wednesday, August 24, 2016

RPGaDay 2016 - Day 24

Source: http://www.brigadecon.org/rpgaday2016/

August 24 - What is the game you are most likely to give to others as a gift?

Pandemic. Simple but brutal. Fun and frustrating. And possessed of some of the most cunningly evil game mechanics ever. It's also probably my favorite board game that can be played with non-board gamers. Also I love the fact that you win or lose as a group and victory always feels like an accomplishment.

Tuesday, August 23, 2016

RPGaDay 2016 - Day 23

Source: http://www.brigadecon.org/rpgaday2016/

August 23 - Share one of your best "Worst Luck" stories?

This happened quite recently during a monthly DCC session. My dwarf, Bellows, had a nice middle of the road luck score of 10. He decided to show how awesome he was and drink a glass of river water that had a minnow in it. The GM requested a luck check.

"18"

Bellows started to choke. A smack on the back and 1 HP lost later the fish was flopping on the floor. Bellows, not to be outdone by a tiny fish, plopped in back into the drink and had a second go. Another luck check was requested.

Fail (I think it was a 13)

Once more Bellows began to choke. His friends tried by failed to help so Bellows ran into a wall to force the fish free. 1 more damage taken. Later he got a chance to rest a bit, and gained 1 HP back (meaning he was down 1 HP from max).

Much later a bear charged him. His attack failed to connect (an attack that likely could have killed the bear) and the bear attacked back! Claw! Miss! Claw! Miss! Bite! CHOMP! 8 points of damage.

Did I mention that 1st level Bellows only had 9 HPs when fully healed? Did I point out that he was down exactly 1 HP because of a minnow?

Bellows died because of the unlikely tag team efforts of a huge bear and a tiny fish.

BUT WAIT! In DCC you get a luck check if the PCs can recover the body fast enough. "17"

Yup, that's a dead dwarf. Unluckiest day of his life.

Monday, August 22, 2016

RPGaDay 2016 - Day 22

Source: http://www.brigadecon.org/rpgaday2016/

August 22 - Supposedly random game events that keep recurring?

1's

Seriously I can't think of any "random" events that recur, but in an old fantasy campaign we thought that the black and white dolls that the town children had were possessed by an evil force and responsible for ... something. We followed that red herring so far that the GM now trolls us with black and white dolls at least once in any given campaign just because it amuses him.

Sunday, August 21, 2016

RPGaDay 2016 - Day 21

Source: http://www.brigadecon.org/rpgaday2016/

August 21 - What was the funniest misinterpretation of a game rule in your group?

There was an instance of being told to roll "over or under" a given stat. Lucky me I rolled the stat value exactly. I was told that as that was neither over nor under.

I dunno, maybe it wasn't that funny, but I get a chuckle out of it.