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While traveling near the Sere Marica you come upon a strange
site, a statue of a creature.  Only upon
closer inspection is it clear that this is no statue but a creature turned to
stone...
The Natron (lvl 6)
The Natron is a large creature that appears as a squat wide
bodied mound covered with rocky scales. 
Its gaping maw is filled with jagged teeth, but far more dangerous is
its chemical vomit which can turn a victim to stone.
Health: 25 • Armor: 2
Damage: 6
Movement: Short
Modifications: Defense 5 due to size.
Combat:  Instead of
attacking with a bite the Matron can, as often as once every other round, vomit
a hot stream of concentrated minerals. 
All targets in a cone area at immediate range will be affected.  The chemicals seep into the skin and through
orifices (therefore fully sealed armor will negate this attack) and requires a
level 6 Might defense.  If failed it will
inflict 6 points of Speed damage and stun the target for 1 round during which time
they may take no actions.  On a successful
defense the target is stunned but does not take any Speed damage.  Characters reduced to 0 Speed by this attack
are paralyzed and can only take mental actions thereafter.
Use:  The Natron is a
predator and hunts for food.  It will
retreat if faced with a target that does not fall easily.
Environment: On the southern shores of the Sere Marica
Loot:  Searching
through the petrified remains of its prior meals will reveal 4d6 shins, 1d6+1
cyphers, and occasionally an artifact.  
 
 
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